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technical debt : ウィキペディア英語版
technical debt
Technical debt (also known as design debt or code debt) is a recent metaphor referring to the eventual consequences of any system design, software architecture or software development within a codebase. The debt can be thought of as work that needs to be done before a particular job can be considered complete or proper. If the debt is not repaid, then it will keep on accumulating interest, making it hard to implement changes later on. Unaddressed technical debt increases software entropy.
Analogous to monetary debt, technical debt is not necessarily a bad thing, and sometimes technical debt is required to move projects forward. Some experts claim that the "technical debt" metaphor tends to minimize the impact, which results in insufficient prioritization of the necessary work to correct it.
As a change is started on a codebase, there is often the need to make other coordinated changes at the same time in other parts of the codebase or documentation. The other required, but uncompleted changes, are considered debt that must be paid at some point in the future. Just like financial debt, these uncompleted changes incur interest on top of interest, making it cumbersome to build a project. Although the term is used in software development primarily, it can also be applied to other professions.
==Causes==
Common causes of technical debt include (a combination of):
* Business pressures, where the business considers getting something released sooner before all of the necessary changes are complete, builds up technical debt comprising those uncompleted changes.
* Lack of process or understanding, where businesses are blind to the concept of technical debt, and make decisions without considering the implications.
* Lack of building loosely coupled components, where functions are not modular, the software is not flexible enough to adapt to changes in business needs.
* Lack of test suite, which encourages quick and risky band-aids to fix bugs.
* Lack of documentation, where code is created without necessary supporting documentation. That work to create the supporting documentation represents a debt that must be paid.
* Lack of collaboration, where knowledge isn't shared around the organization and business efficiency suffers, or junior developers are not properly mentored.
* Parallel development at the same time on two or more branches can cause the buildup of technical debt because of the work that will eventually be required to merge the changes into a single source base. The more changes that are done in isolation, the more debt that is piled up.
* Delayed refactoring – As the requirements for a project evolve, it may become clear that parts of the code have become unwieldy and must be refactored in order to support future requirements. The longer that refactoring is delayed, and the more code is written to use the current form, the more debt that piles up that must be paid at the time the refactoring is finally done.
* Lack of alignment to standards, where industry standard features, frameworks, technologies are ignored. Eventually, integration with standards will come, doing sooner will cost less (similar to 'delayed refactoring').
* Lack of knowledge, when the developer simply doesn't know how to write elegant code.
* Lack of ownership, when outsourced software efforts result in in-house engineering being required to refactor or rewrite outsourced code.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「technical debt」の詳細全文を読む



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